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18 hours agoThat… and the damage to subspace caused by speeds over Warp 5, which soon gets forgotten about.
That… and the damage to subspace caused by speeds over Warp 5, which soon gets forgotten about.
Basically Christian Whitehead and a rag-tag group of fans saved the franchise, and it’s been slipping back into old patterns since. Frontiers introduced interesting ideas, but the next game needs to build on that, which, let’s be honest, it won’t.
Just give the franchise to the fans at this point.
Eh, let’s swap air density for deflectors, and drag for the warp bubble.
But… do you need deflectors at warp? Isn’t the bubble folding space around the obstacles you’d typically need deflectors for?