NegativeNull@lemmy.worldM to TenForward: Where Every Vulcan Knows Your Name@lemmy.worldEnglish · 20 hours agoEngageslrpnk.netimagemessage-square40fedilinkarrow-up1380arrow-down13cross-posted to: microblogmemes@lemmy.world
arrow-up1377arrow-down1imageEngageslrpnk.netNegativeNull@lemmy.worldM to TenForward: Where Every Vulcan Knows Your Name@lemmy.worldEnglish · 20 hours agomessage-square40fedilinkcross-posted to: microblogmemes@lemmy.world
minus-squaremetallic_substance@lemmy.worldlinkfedilinkarrow-up12·19 hours agoWhat part of the equation takes warp and deflector shields into account?
minus-squareStitchInTime@piefed.sociallinkfedilinkEnglisharrow-up3·16 hours agoEh, let’s swap air density for deflectors, and drag for the warp bubble. But… do you need deflectors at warp? Isn’t the bubble folding space around the obstacles you’d typically need deflectors for?
minus-squarePrettyFlyForAFatGuy@feddit.uklinkfedilinkarrow-up2·16 hours agoDeflectors are for impulse speed are they not? Full Impulse is supposed to be 0.25c, at which speed i guess stuff starts coming at you pretty quick with no space time bubble to protect you
minus-squaremetallic_substance@lemmy.worldlinkfedilinkarrow-up1·16 hours agoI’ve been a rabid trek fan for… let’s just say a long time, and I never knew this detail. It makes sense though. I’ve really got a brush up on my fake trek science
What part of the equation takes warp and deflector shields into account?
Eh, let’s swap air density for deflectors, and drag for the warp bubble.
But… do you need deflectors at warp? Isn’t the bubble folding space around the obstacles you’d typically need deflectors for?
Deflectors are for impulse speed are they not?
Full Impulse is supposed to be 0.25c, at which speed i guess stuff starts coming at you pretty quick with no space time bubble to protect you
I’ve been a rabid trek fan for… let’s just say a long time, and I never knew this detail. It makes sense though. I’ve really got a brush up on my fake trek science