

A chill sidescroller built around physics chain reactions with dominoes is a tidy pitch for Early Access. Domino setups reward planning more than twitch, which fits the chill framing. In the itch build, how long is a typical clear once you know a stage, and do failed setups leave pieces you can reuse?
Also seeing the hit chance and energy cost before committing plus the telegraphed move is very chess puzzle, I reckon chess folk would get into it