

As TachyonTele suggested, you may want to play or read into Half Life Alyx. Time travel got involved.
As TachyonTele suggested, you may want to play or read into Half Life Alyx. Time travel got involved.
To add to the other responses, and I suspect the real reason, is that Coco is listening to Audible Audio books regularly and/or music. It’s mentioned and then dropped by the article fairly quickly.
Interesting how every comment on the article is doing the “you’re a terrible parent, how could you do that” routine when I’ll bet it’s there because Coco either took the first one in or asked for a second one. Kid wants, kid normally gets one way or another.
DM: Scribbles a note “Without the rust it seems like a serviceable crown, but not too fancy.”
Note to lost heir: “You see the crown and you think as it… looks at you. This should be your crown. You wants it. They shouldn’t keep it from you. Steals it, hides it, it came here for you”.
DM: “Probably worth some gold.”
Ouch, just when you thought it couldn’t get more anti-player it turns into trap roulette.
You’d be playing rock paper scissors constantly before touching anything.
Quite interesting how the tomb is built for very specific features in OD&D, just to screw with players in a rush.
I can think of a few barbarian characters I’ve seen at my table that would have charged every single door. They may even have learned not to after the fourth or fifth time.
As for the orange gas, in second edition that might have been peak comedy but it being yet another ‘fuck you’ for OD&D players just adds a bit more to the general player hostility. Having to force a player to edit a character sheet to a ‘less optimal’ feels quite brutal. Definitely good to see the end of that sort of “prank”.
Given how modern editions are much less crunchy and brutal, it’d be hard to recapture the sheer brutality of the tomb. You could make it harder of course, but capturing the sheer antiplayer hostility and competitive grading is a special kind of difficult.
Though, competitive tomb raiding feels better than generic PvP in any case.
I was once looking at a robot lawnmower to tend to my ageing parents lawn. I was looking at prices over a thousand bucks and thinking seriously.
My parents hired a local handyman to do it every few weeks for a small sum that across a year would still be less than the robo mower and do a better job at it and without the hurdles of maintaining that mower.
That realisation had me reevaluating automation as a whole.
Yep, was the case in all TES games before Oblivion as well, typically more strength in starting male characters but more intelligence in female characters varying depending on the character’s race. Only went away in Skyrim as they’d simplified the stats so much that starting stats were more uniform.
Ah, blessed be the almighty Foon. Nameless Mod was a absolute ride, I should replay it.
There are 4 or 5 different Americas, maybe more.
If possible, I recommend giving Alyx a go, even if you have to borrow a headset, visit a friend, arcade, ect.
Not an option for everyone of course, Alyx aside VR is fun and while the entry requirements are getting lower it’s still a leap.
Valve will probably summarise the main story change in HL3, which will be a very WTF moment that’s kinda on brand with the scenario.