

Many years ago. But as you said, it’s a big industry, and the US is not an easy place to unionize in.
Many years ago. But as you said, it’s a big industry, and the US is not an easy place to unionize in.
I honestly feel that the motivations for someone from a happy home are often better. They are people who want to adventure for some very compelling reason (that you are forced to come up with). They are invested in the world, with things to loose, things they want to accomplish, loved ones to threaten, history and interests they want to share etc.
Just shifting the tax burden from salaries toward capital should make it less of a problem. When capital income is taxed less than salaries wealth concentration gets worse as workers are replaced.
But hey, GDP line goes up, so it must be good right?
Completely depends on how you live.
Someone who lives in a house with plenty of storage and a 30 minute drive to the nearest store will have a lot of food at home. Whereas someone who lives in a tiny apartment with a five minute walk to the store will not.
In general, places like American suburbs, with huge single-family homes, no stores and complete reliance on cars, are rare in Europe.
Good thing the US doesn’t recognize the authority of the International Criminal Court, so there’s no risk of them having to face consequences for their war crimes.
They even have a law that makes it illegal to cooperate with the ICC in bringing US personnel to justice, and that allows the president to use any force necessary to prevent it from happening.
Moving fast doesn’t have to mean poor workmanship.
To make an analogy, if you want to be able to make a cup of coffee fast, you need to make sure that the coffee beans, the water, and the brewer are all near each other, that there is electricity and that the water is running. These are all things that enable you to move fast, but they don’t decrease quality, if anything they increase quality because you aren’t wasting time and effort tackling obstacles unrelated to brewing.
Which is in fact the point of the article. That you should make sure you have a good development environment, with support systems and processes, so that you can work effectively even if your developers are not savants. Rather than trying to hire people who are good enough to do a decent job even in the worst environments.
Money does not equal capitalism. Money existed a thousand years before the invention of capitalism.
Where do those numbers come from? I can’t find any source.
But I did find that 46% think no one won the exchange, perhaps unsurprisingly strongly split along party lines https://thehill.com/homenews/administration/5173356-trump-zelensky-meeting-poll/
It’s against Stalinism, so both?
I dream that the reason AMD delayed their launch and are being so cryptic, is because they saw how underwhelming the 5080 was and decided to make a card (perhaps a 9070 XT) that matches its performance at the price of a 5070 or something.
Now I don’t think that will happen. Their previous market strategies have been very uninspired. But there’s certainly an opening here to make a play for market share and make Nvidia look like greedy fools.
Why upgrade from a 4080 to a 5080?
Perhaps it was a poor choice of words, when I said “organizing” I meant everything required to run an event (with thousands attending). From planning and programming to picking trash and cleaning toilets.
I assumed it was just a very dirty, tough job requiring some specialized equipment and skills. Are you saying it’s somehow fundamentally different from other human activities?
My experience organizing non-profit events have shown that most people actually have no problem doing dirty jobs for no material compensation. If the following things are true:
I understand that this seems foreign to a lot of people, because this is not how work is generally motivated in capitalist society. You are used to your job being rather unimportant, with little autonomy, little trust, not much recognition from society and some people definitely profiting more than others. Your primary motivator is the threat of violence (via homelessness, starvation etc.), so it’s hard to imagine what would happen if that was removed.
That to me is the core idea of Anarchism, to base your organization on volontary cooperation rather than coercion.
An interesting side-note is that the people who do the dirty jobs in these circumstances often take great pride in it, forming an identify around doing what others are not willing to and calling attention to it as a way to get more recognition.
Even if the actions really do nothing, they get people active and organized, so that they can take more effective actions later on.
I honestly think a lot of this criticism is people’s internalized rationalization for why they themselves don’t take action.
Who? Who is selling you out? Ocasio Cortez? Really?
What are some of the outstanding issues that haven’t been addressed? I feel like there are genuinely good ways of doing everything these days
They’ve done amazing work trying to turn the clusterfuck they started with into a good language
Even before Trump, the US illegally deported lots of citizens by accident. Because practical legal protections against deportation were shit even back then.
So they don’t even have to make it legal. Just impossible to practically fight illegal deportation.
Yeah, like the music or movie industry, it’s rife with abuse because there are so many young people who dream of working in it that there’s always fresh meat for the grinder.
And selection pressure means the industry veterans in charge are people who somehow thrived in this environment, so they’re unlikely to change things.
I have a friend who worked in vfx on some very high-profile movies and shows, stuff you have definitely seen. And that industry actually seems even worse! Everyone is a contractor, so you work on one project, and then you don’t have a job anymore, and you better make the bosses happy if you want to get another contract ever again. Everything is stunningly poorly planned, with deadlines that are impossible to meet without working all night, constant last-minute changes from fickle directors and incredible amounts of nitpicking and demands of perfectionism.
This is likely exactly the type of industry they are turning game development into. Because it’s maximum profit with minimum responsibility. Hire the best in the world, squeeze the most work in the shortest time you can out of them, and then toss them to the wind when they’re spent.