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Joined 2 years ago
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Cake day: September 2nd, 2023

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  • This specific technicality is important for your point though.

    I’m gonna explain my reasoning so you can choose whatever you want have a conversation about.

    Your claim was that putting citizens above non-citizens is xenophobic.

    My point is that putting citizens above non-citizens is a natural consequence of a state. And furthermore, that it is a good thing.

    Xenophobia is widely regarded to be a bad thing and that we should avoid it.

    If both of our statements are true. The natural conclusion is that we should have a stateless society. I don’t think that a stateless society is a good thing. Therefore I’m trying to find a flaw in the argument. I think that the flaw is that you are wrong. So I have to have a conversation with you about why I think you are wrong.

    If you are wrong, it must mean one of these statements are wrong:

    • Putting citizens above non-citizens is xenophobic.
    • Putting citizens above non-citizens is a natural consequence of the state.
    • Xenophobia is widely regarded to be a bad thing and we should avoid it.

    Since 2/3 statements are made by me, of course I think they are true. So I’m going to argue about why the first one is wrong.

    The only way to proof your statement to be wrong is by first defining what xenophobia is. Which you might call a technicality, but I don’t think it’s possible to have a conversation if we don’t first agree what the meaning of the words we use is.

    After defining what xenophobia is, we have to figure out if the “equation” is true: “putting citizens above non-citizens” = “xenophobia”.


  • The results of an action being done for a reason being discriminatory does not make the reason invalid.

    Almost any policy is discriminatory.

    Taxing the rich more is discriminatory against the rich. Helping women out is discriminatory against the men. Ending segregation is discriminatory against people that don’t want be near people different to them. The list is endless.

    I assume you agree with all 3 of those policies. Yet they are discriminatory. Those 3 policies are done because of very valid reasons.

    There are very few policies that I’d say are not desceiminatory. Like universal basic income or universal healthcare. And even then, by your definition of discriminatory, those would be discriminatory. Since they would still discriminate against non-citizens.

    There is no world where a person born in X country that has never left X country to receive income from a UBI policy of Y country. Unless X and Y countries have some sort of deal where that happens.



  • Anti British empire people:

    The Brits are horrible! Look how they divided the world in countries with straight line borders without care about the local population’s culture!

    Also anti British empire people:

    The Brits are horrible! They made 2 separated countries due to their culture being different!

    You can’t blame the British on this. Countries are supposed to be groups of people that are geographically connected and have similar cultures. Religion is a big part of culture.

    Of course leaving I think leaving Kashmir to decide their own fate was a mistake. In retrospect, they probably should have divided them in 2 and give part to Pakistan and part to india. Or alternatively force them to become a separate state with a constitution that doesn’t rule out the idea of separating in 2, and each part could decide independence or join their culturally-similar country.


  • Putting citizens over non-citizens is called being a government.

    Xenophobia is the irrational fear of foreign. And fear in this context usually shows up in the form of hate.

    Putting citizens first does not mean hating the rest. Being a citizen of a country means that your government should represent you and your interests. It’s only natural that it develops into benefits for citizens.

    Xenophobia on a person level is when you see a person that you think is not part of your same origin, do you cross the street, or attack him or whatever. Of course this is not even close to being an exhaustive list.

    Xenophobia on a country level is when you punish foreigners irrationally. Not letting foreigners into your country because you have a housing crisis is not irrational, it is a valid reason.

    I find it hard to find examples of country-level xenophobia. Even if the act itself may seem xenophobic, the government may want to gain popular support of their xenophobic population, which would be a reason and thus non-xenophonic.

    Of course, not being xenophobic does not mean it is good. For example Israel genociding Palestinians is horrible. But their reason is that having a neighbor that claims the same land as you do is problematic, and they figured if they just kill everyone the world will forget in 100-200 years (or less) while the land will be theirs for longer than that with no revels, since they genocided them. Of course, having a reason does not mean that it’s not many other bad things (in this case, genocidal, which is worse than xenophobic).






  • IMAP is an incredibly simple protocol compared to the sum of all the protocols that are needed to implement a web browser.

    A web browser also has to be way more performant.

    Both an IMAP client and a web browser have to be reliable and secure. However achieving so in a system as complex as a web browser is incredibly expensive.

    Web browsers are almost as complex as operating systems.

    Complexity, performance, reliability and security on that level are expensive. You would be delusional to think a web browser should be worth as much as an IMAP client.


  • No. There is no way to learn programming without a programming language. That’s like trying to learn art without using any form of artistic expression. I’m not an artist or nowhere near it but I believe it’s an appropriate analogy.

    Just like art, you start by doing something, say drawing with a pencil. It is incredibly hard since you have to learn both how a pencil works and how to do art at the same time.

    Once you have practiced, you know how a pencil works, and must’ve learned something about how to do art.

    Now you take colored pencils and try to do art. It is difficult because you never did anything with color, but it’s easier than the pencil because you now have knowledge about art that you didn’t have before starting.

    Programming is the same. Usually you start with either a single programming language and try to acquire the basic knowledge about programming. And then you learn other languages, which takes a fraction of the time it took to learn the first one. Since programming concepts are very similar across most programming languages.

    Going back to your original question, assuming you want someone else to do the programming:

    1. It will not be cheap. So follow this route if you’re either willing to lose money, or willing to earn money with this app.

    2. Once you have the money, you find programmers like any other company. Post job openings and wait until you have applicants.

    3. You will not only need programmers. You will most likely also need art. Games are not a number-crunching program. They are art forms. If you want people to play your game, it must have artistic value. Without art, a videogame is no much different than an spreadsheet. You might find someone that both programs and does the art, but then probably it’s going to be expensive or won’t be of high quality.

    4. The game is not fully designed yet. Maybe the gameplay is, but there’s a lot of design that needs doing on the software side.

    5. I’m a software engineer. Not a business man nor a project manager. There’s probably many other big things I’ve missed.

    If instead you want to program it yourself, I have some advice.

    First of all, you should probably aim for a platform. Is it mobile or PC? If mobile, both IOS and android? Or only one of them? If PC, Linux, Windows or Mac? Your path will probably vary wildly depending on that.

    Being a good programmer takes years, but I’m going to assume you don’t want that. You just want to learn it for this project. Well, it’s still probably going to take years, just less of them.

    Whatever you choose in those questions. The starting point is the same. You gotta learn the basics. For that, unless you are developing from a Linux computer (and are somewhat experienced doing so), I would recommend you start with a language that is easy to set up and install. For that I would recommend either python, java. Another language I love and is easy to set up is rust, but it’s not beginner friendly at all.

    Python is a very beginner friendly language. There’s thousands of free learning courses online. And installing it is very easy. If on windows, the installer has a checkbox like “add to the PATH”, just make sure to check that, even if you don’t know what it is. After that, it’s as easy as making a file with a name ending in “.py” and you can just run the program with “python mygame.py”. Python is also a great tool for everyday life automating things related to computers.

    Java is less beginner friendly than python, but it has a very important feature called “static typing”. Static typing is very unergonomic and rigid when you are writing, but it prevents many mistakes that are very frustrating to fix. It also has many learning resources since it’s a very popular language. However most resources are older than python’s since java is way less popular than it used to be. Setting up your first java program is a bit trickier than python, but it’s not too hard.

    Once you choose the starting language (you can also try both! Or switch mid-learning if you don’t like your initial choice), you have to do some simpler projects than the one you want to do. There’s plenty of beginner project ideas online.

    Usually you start by implementing simple little usefull functions. For example string comparison. That is, having 2 strings of text: “mytext1” and “mytext2” you want to make a function that tells you if those are the same. Usually people reimplement functions from the standard library.

    After that, you learn making a data structure. For example a list. So that you start with an empty list “[]” and you add numbers to it: [0], [0, 1].

    Then you learn how classes work. How methods work. How global variables work.

    Once you have basic knowledge of that, you do one of those beginner projects.

    Then you learn how to use (and install) libraries.

    Then you probably will want to learn how threads, and mutexes work.

    Once you feel somewhat confident, you should try implementing your game on PC, without graphics, just the command line.

    After that. You move on to your selected platform (iOS, android, PC). You probably will want to use a game engine. That comes with an entirely new and different learning curve. I haven’t used any of those so I can’t help you with that.

    That game engine probably comes with its own programming language. Repeat the steps above with that new language until you feel confident.

    Then you will probably start with your project.

    You are still learning though. You will probably learn a lot with that project. So your work quality will probably be much larger at the end than at the start. You will probably be frustrated that the shit code you wrote at the start is hindering your progress. Don’t be afraid to start over the project from scratch again. It’s not from scratch. While doing it you probably developed a better design in your head, having that design will make writing the code the 2nd time much faster than the first time.






  • It’s not an European thing. It’s an awful statistics thing.

    People see a lot more trans people on the internet than IRL. Places on the internet usually have big programming spaces. Therefore the place where ppl see more trans ppl is in programming spaces. So now they think that most trans ppl are programmers. After that, they conclude that most trans ppl are programmers. Add to it the snowball effect of memes and now you have a huge misconception about reality.