

The memory of your console is rippable too. they might try to make it more difficult (and fuck that) but I’m sure someone will always be able to get those files one way or another.
The memory of your console is rippable too. they might try to make it more difficult (and fuck that) but I’m sure someone will always be able to get those files one way or another.
Nintendo did it on at least one occasion, not counting games with big DLC that of course aren’t on the cartridge.
Bayonetta 2 came with 1 on Switch, but only 2 is on the cartridge, 1 is a download code.
I used to buy physical as much as I could, but nowadays it doesn’t mean anything, so I don’t care as much about it.
Flash memory cartridges die, even faster in cases of bad batches. Optical discs have disc rot (again, some worse than others). Many many games have updates, DLCs or patches that won’t be on the physical medium. Plenty of games coming on discs have to be fully installed on the machine’s drive anyway because disc drives are too slow.
Most indie games, including some of the best experiences out there, never get physical versions, or only very limited ones.
The only way to preserve is to duplicate and archive everything, even if it’s not easy. Keeping original physical media as a souvenir is nice, but it doesn’t achieve long term preservation.
Because of his “edgy”, shitty provocative humour and how high profile he was, he’s generally considered one of the horsemen of the adpocalypse.
He did one too many nazi joke, articles were written, and suddenly all content creators had it a lot harder to get ad revenue, because announcers were all like “associating with youtube creators will ruin our brand”.
Pewdiepie may not be the only factor, but he was certainly a big one.
They weren’t nearly so patient with Okami around that time. They barely communicated around it, killed the studio, then commissioned a port they…barely communicated around again, and then they complained the game was doomed to be a commercial failure because… I don’t know.
It’s basically like one of the better classic Legend of Zelda games, only with a unique universe and charm and about twice the size of those.
It was criminally overlooked on PS2, but they have zero excuse for not turning it into a major hit for the Wii. One of the best game on a console with an absurd install base and that had almost no competition for it at that point.
Bon c’est vrai que comme un commentaire le signale, le budget assistants parlementaires c’est pas à elle. Enfin en théorie hein, François et Pénélope ont une opinion différente sur le sujet, mais elle est pas partagée par tout le monde.
Mais 100% d’accord pour dire que même sans ça, faut quand même être bien déconnectée pour pas se rendre compte de ce que la somme des indemnités représente.
Oh shit. I probably would have thought that site didn’t work and I would have given up immediately if I hadn’t read that comment.
I think I both love and hate that.
Don’t worry too much, it’s not even part of his actual brain. It’s a bunch of random brain cells grown from a DNA sample.
If we could make new conscious lifeforms from this, Blade Runner would be a documentary already.
Gacha and lootboxes (similar in concept) tend to be the worst of predatory microtransactions because they exploit gambling addictions.
“Classic” microtansactions, like freaking Oblivion horse armor, skins, etc, are bad, but you buy them once and you know exactly what you’re getting.
With gacha and lootboxes you buy a lottery ticket hoping to get something good. They use rush-inducing casino-style tricks to get you hooked. They obfuscate your real odds and how much you’re spending as much as they can.
Nintendo games do that a lot. Most Mario games (some of them in Charles Martinet’s voice), StarFox, Metroid (with occasional thumbs-up/waving at player), F-Zero…
I am against all game design patents in general. You shouldn’t be able to file a patent on game mechanics, like no movie director could have filed a patent on, say, the idea of sequence shot.
Game content (art, characters, etc) is already protected by copyright. Patents have absolutely no business in this.
Seriously?
1,739 jihadi videos, “a phenomenal quantity of scenes of decapitation, throat-slitting, shootings,”
Oh yeah, you know, being curious online.
Adult moderators for social networks/content platforms get serious trauma from less than that. The kid needs help, he’s being cut from that shit and followed by educators. And no, that’s not “police custody”.
but the more challenging and interesting parts, architecture and the debugging remain for programmers
And is made harder for them. Because it turns out the “easy” part is not that easy to do correctly, and if not it just makes maintaining the thing miserable.
You’d be lacking shortcuts obviously, and very rarely (mostly when you ask for it) you might be prompted to input a name for something, but almost everything else has mouse controls.
Now that I think about it, there are two keys that might be a bit inconvenient not to have, spacebar for emergency pauses (there’s a screen button but it’s harder to hit in a bind) and shift that let you queue an order instead of replacing the current one.
My random suggestions right now for stuff I like and is played with mouse would be:
Rimworld. Almost any top-down PC management or (not too fast paced) strategy game should work, but, I really like the crazy random shit that happens to the characters you’re slowly getting to know in Rimworld.
Almost any of the Zachtronics games, if you like to torture your brain. Open-ended sort-of-engineering puzzles.The bigs ones like Spacechem, Opus Magnum and Shenzhen IO in particular, last call BBS for a bit more variety inside one game. Not Infinifactory, since while it doesn’t have any kind of fast paced action it still requires navigating in 3D so mouse only wouldn’t work.
I’d heard the reason for the Xbox One was that some marketing genius noticed people were calling Xbox 360 “the 360”, and thought they would call that one… well, the One.
And then everyone laughed and went ex-bone instead.
Humans are bad at probability, and that’s mostly why they gamble too.
Every wheel draw is supposed to be independent (it’s not totally so because computer “random” is really a pseudo-random algorithm, but close enough). So every time you draw, the odds are 1:4. Previous draws don’t matter.
On an infinitely large number of draws, you’d see a 1/4 success rate. This doesn’t mean you can’t fail a dozen times in a row (the probability of that is (3/4)^12, about 3%… It happens).
It felt so weird going into the anime completely blind.
Okay, he’s German. Uh, and he’s in the army. And it’s WW2.
…Are we going to address the elephant in the room?
Nope, he’s just the new bro, here we’re all bound by the power of muscles and cool poses.
I searched the article for anything meaningful. There is absolutely nothing.
They relayed two isolated sentences of a guy, notoriously son of a legendary animation artist, notoriously not quite as talented and in a conflictual relationship with him. So not the legendary artist, the one that nobody would know if he wasn’t his son.
The two sentences are “This thing is likely to happen. No idea how it will be perceived.”
Yeaaaah.
Apparently so. Doesn’t change that 1+2 still had only half of its content on its cartridge.
Though they’d need a 32GB cart to put them on a single cartridge, and apparently those were used for like 12 games total. So maybe it would have been cheaper with 2 16GB. After all, the Wii U version of this pack had a physical disc for each game.