Philosophosphorous [comrade/them, null/void]

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Joined 11 months ago
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Cake day: May 31st, 2024

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  • ‘walking distance’ there is literally not a sidewalk for hundreds of meters or more from where i live. i get the horrors of the suburban experience except my house is outside all the local gentrifying rich ppl suburbs right on a major road so i get few of the alleged benefits. no walking and hardly any neighbors here. not a shred of a sense of community. i have to drive and spend gas money to get literally anywhere outside my house. absolutely amazing environment to go through childhood in, no out-of-school friends or sense of belonging in a community or free range child (or even adolescent) adventures or anything like that, a constant panopticon of mediocrity. no way that could possibly ever lead to being a mentally wrecked loser of an adult no way its the safest way to live. america is an alienation farm i stg







  • (not that it matters or proves anything in a singleplayer game but) countless stalkers lie as smouldering wreckage in the wake of my MW5 Battlemaster squad with all rear armor reduced to 10 and all other armor maxed out. if nothing else the snail pace max speed makes piloting the stalker painful imo. i tried DPS builds for so long before just armormaxxing, now i literally never even lose a single point of structural limb damage on any mech any more, just armor damage to be cheaply repaired. if you play smart nothing will get behind you long enough to pierce the 10 armor points and the consistent quad M lasers + dual L arm MGs + SRM6 (sometimes SRM4 with more ammo) + occasional melee attack (i love that they added mech punching in a free update with their paid DLCs that introduced melee weapons) with plenty of ammo and heat sinks has been enough to shred enemy forces with much more tonnage than my unit. i even deploy overtonnage on easier missions and eat the deployment cost increase because i never get damaged enough to need expensive repairs or replacement weapons/ammo/mechs. as much as i like PPCs aesthetically and conceptually, every time i tried a mech with a PPC i was overheating constantly or agonizing over lethargic cooldowns during climactic fights, unless i removed most armor and weapons to put in heat sinks. the cooldown for PPCs is already so slow without having to take a 30 second break every time i get into a real fight. larger autocannons i kept running out of ammo and never had enough weight for the armor, ammo, weapons, and heat sinks i needed, and unless you use an ultra autocannon and risk jamming it, they have cooldowns just about as slow as the PPC, and are very unsatisfying to use. i wish they were all automatic like real-world autocannons, i hate the slow tank-cannon style loading times. the Banshee worked out decently but they are just so much uglier than a Battlemaster imo and not that much less time to kill against enemy mechs. I think i do better with beam weapons usually in MW5, i can kind of guide the aim-assist to specifically target the cockpit window for insta-kills with lasers, i’m often surprised when nothing but my chainfiring quad short burst M Lasers gets a bizarrely fast kill on an enemy Awesome or Mauler or Atlas, while with autocannons or LRMs i can never seem to consistently hit the same place, with the damage getting spread around multiple body parts and sets of armor and HP.

    edit: also it might be ‘cheating’ but i play with the optional FPS-style controls instead of the default classic tank style controls, it doesn’t make sense to me to have a bipedal robot that can’t easily strafe and handles identically to a very tall tank. idk exactly how that might break the default enemy AI, it definitely makes juking back and forth to avoid damage easier tho.


  • the Atlas is basically too slow (48 km/h or so) to be useful in mechwarrior 5 imo, you get better performance if you take a Battlemaster (about 64 km/h) and move all its rear armor to the front. set the 4 medium lasers in the chest to chainfire instead of all at once and you will have excellent damage output without a risk of overheating, while your left arm MGs blast away with negligible heat buildup and your shoulder SRM can be saved to finish off damaged enemies. (LRMs are heavy and useless against lighter/faster enemies since they will close to within your minimum range, they don’t even do great damage ime at their optimal range unless your entire AI squad is LRM carriers and you are their spotter)

    also i hate the transparent cockpit designs on battletech mechs, they should either have remote operated camera pods or tank-style periscopes unless they are particularly lightweight imo. the setting makes the mechs out to be ancient storied machines that no one knows how to build anymore, passed down through generations of space feudalism and kept barely functional, but they all look like freshly mass produced clean 1980’s angular space robots. they should have like clan banners and family names and engravings and retrofit low-tech parts and stuff if the lore is meant to be at all meaningful.





  • i think you are correct, google images says the following are MICLIC carrying vehicles and they look very similar.

    i’ve heard of MICLICs (‘MIne Clearing LInear Charges’ for those not problematically obsessed with tools of war, a bunch of explosives attached in a line for clearing paths through minefields) before but have never seen how they are carried or deployed, it’s especially interesting how it seems like the MICLIC tubes are inside of the ‘turret’ hull, underneath what i presume are at least lightly armored panels that fold out. I would usually expect something like that to be mounted on the outside of a vehicle in a tube or something (like a TOW launcher would be on the side of a Bradley turret in an external box). I wonder if the charges are particularly volatile or susceptible to incidental detonation or something.

    bonus sci fi pic - this fashionable lad also carries a MICLIC tube!







  • i mean its about as okay as it ever is, as a being that is fated to inevitably die regardless. even if the USSR never fell and stalin never stopped at berlin and we had achieved fully automated luxury gay space communism in the 1970’s, it would all likely get destroyed eventually by the heat death of the universe if not something weirder. maybe there is some other sense in which things can exist, some other aspect of existence that will survive heat death, another universe or ‘dimension’ or undiscovered physics, but who knows. the mystery is half the fun. but probably not. idk. the uncertainty is the point.