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Cake day: June 9th, 2023

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  • To some extent I can understand since they’re expecting a certain ROI on the console which would include American sales, and therefore if American sales drop because of tariffs they need another way to make up that lost revenue.

    That being said I feel like it would be a mistake to make that up by increasing the price of the console for other markets too. In my opinion if American sales drop then they should pivot their focus to other markets until American leadership stabilizes, i.e. stops being an active detriment to the American economy and all the international companies involved in it. Which likely won’t happen until trump/his administration is out of office.




  • If you compare it to Nintendo’s handheld line then it makes a lot more sense, especially considering the Switch Lite, and OLED Switch.

    Gameboy, Gameboy Pocket, Gameboy Light, Gameboy Color

    Gameboy Advance, Gameboy Advance SP, Gameboy Advance Micro

    DS, DS Lite, DSi/XL

    3DS/XL, 2DS, N3DS/XL, N2DS/XL

    and now the Switch, Switch Lite, OLED Switch, and now the incremental hardware upgrade with the Switch 2

    The Gameboy color, arguably the whole Advance line, DSi, arguably the whole 3DS line, and absolutely the N3DS/N2DS ones were definitely incremental upgrades.

    Color obviously brought color and better hardware. Advance brought shoulder buttons and better hardware though no hardware changes within the advance line. DSi introduced the home screen and the online store to the DS line along with better hardware. 3DS brought better hardware and many advancements to the OS experience of the DSi. N3DS brought better hardware and a second joystick.

    To me how Nintendo is treating the Switch 2 makes a lot more sense in comparison to the handheld consoles instead of home consoles.





  • Native speakers often don’t actively pay attention to grammar rules to the extent that non-native speakers do because native speakers often mostly rely on what intuitively makes sense to them. Non-native speakers, on the other hand, usually first learn the language through a set of rules and exceptions then afterwards develop an intuition for the target language.

    For a non-native speaker, some mistakes can be hard to make because you’ve been studying for years to not make it. For a native speaker those mistakes may be easy to make because they got a gut feeling of what was right then didn’t pay attention, care, or remember when it was corrected assuming it was corrected at all.

    Hopefully this helps a bit. This is largely what I learned from studying German from a professor with a PhD in linguistics who loved to go on little linguistics rants and tangents. But it also comes from what I’ve observed in my efforts trying to learn German and Japanese. Hope I’m able to get my skill in either language to where you’re currently at in English.


  • While this could technically work to keep games playable, for a lot of games where the point was to play it online (not games that were forced to be online for arbitrary reasons like Sim City) then it doesn’t make much sense to do. If I had an offline version of Overwatch 1 then yeah I could still look at the characters, skins, and do practice, but that’s not really the point of the game. Games like OW1 are part of the reason people are calling for being able to set up their own community servers so the game could still be playable by dedicated fans without requiring the developers to support it forever.



  • To me, it’s less about the time since the console and more about what the average game on the console looked like. While I personally range from “don’t mind” to “quite enjoy” older graphics including pixel art and low poly 3D, the average N64 honestly looked pretty awful in comparison to modern 3D graphics. In Super Mario 64, Bob Omb Battlefield was 2,352 polygons total, compared to an average of 60,000 per level in Super Mario Sunshine. Not to mention all of the additional effects that the GC was able to pull off on top of just raw polygon counts.

    The PS1 to PS2 transition had a similar leap in graphical fidelity, though the last major PS1 titles certainly looked a lot closer to what the early PS2 titles did at the time. While I think Final Fantasy 9 looks amazing and it sometimes surprises me that it’s a PS1 title, I think Final Fantasy 7 looked closer (than at least 9 does) to what the average PS1 title looked like graphic wise and the difference in quality between it and Final Fantasy 10 is an incredible leap.

    I guess you could also make the argument that retro games are the ones that were primarily designed for being played on a CRT in which the sixth generation of consoles (GameCube, PS2, original Xbox) all would fall under compared to the next generation that at least with the PS3 and Xbox 360 both largely tried to push a new “HD era”. But personally I still see the leap between 5th and 6th generation to be probably the biggest leap in graphical fidelity we’ve ever had and to me that makes it the end cap for the retro console.

    Though I do know a bit of that is because of the jump to 3D did kinda take us back a few steps in graphics…



  • Where I’m at, the price for the boxes are minimum $8 or $9, most of the combos are $11-$15 before tax, and they change their menu so often that I can’t be bothered going there. 3 years ago the prices were a lot closer to what you’re seeing.

    I used to go there pretty often, but with the prices going up particularly in the last few years and with the additional inconvenience of having to learn what their new gimmick of the week item is and what box or combo items they’ve removed to make space for it, I just can’t be bothered. Also because eventually I realized that there’s a local Mexican restaurant that sells bigger, better burritos for cheaper in a gas station closer to my work than Taco Bell is. Only downside is them not having a drive through.


  • Apparently “W” was originally written as “uu” as early as ~600AD, hence the name, however it still used Latin/Roman letters which hadn’t yet distinguished between u and v as letters. For at least 700 years, u and v appear to have been considered the same and interchangeable (so "Double U " could look like “uu” or “vv”) but it depends on your language whether it was verbally called a “U” or a “V” until the first recorded distinction between the two in a Gothic era alphabet written in 1386. The two apparently did still see some overlap in use until about the 1700s with the turning point appearing to be when the distinction between their capital forms was accepted by the French Academy in 1726.

    tl;dr: “Double U” predates the distinction between “U” and “V” so it’s up to chance which letter a language called it before it stuck.


  • MufinMcFlufin@lemmy.worldtoMemes@lemmy.mlNot cool
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    11 months ago

    Discussion about it on the subreddit was insufferable back in the day. All the fanboys would show up in every thread complaining about the problem saying stupid shit like “well Psyonix has the data to judge if it’s working or not and since you don’t that makes your argument invalid”


  • MufinMcFlufin@lemmy.worldtoMemes@lemmy.mlNot cool
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    11 months ago

    Even in casual mode, you have a (hidden) rank which does go down the more you lose. If you keep getting demolished in the game then I’d recommend doing the training, playing against bots, and/or continuing to play in casual mode until your rank starts placing you with other players you can better contend with.

    There’s also a distinct possibility you were against someone smurfing as some people like to do that either for content or just for kicks and giggles. The very lowest ranks are probably where the most egregious smurfs like to keep their ranks, so unfortunately you can have some of the widest swings in actual skill levels.

    Unfortunately the devs don’t really seem to care much about the smurfing problem in the game because it’s been pretty rampant for a very long time and some of the changes they’ve made have actually made it even easier to get away with.



  • MufinMcFlufin@lemmy.worldtoMemes@lemmy.mlData storage vs backup storage
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    11 months ago

    I’m not saying I know this person is an asshole because they drive a large, obnoxious vehicle every day. I’m saying I see people who drive large, obnoxious vehicles on a daily basis and as such it wouldn’t surprise me if this person also drove this large, obnoxious vehicle on a daily basis because I’ve seen others do it. It’s not outside the realm of possibility that this person does use this as more than a “toy” just as much as it’s possible that this is the only time it was ever on-road.

    If this person drives this vehicle regularly in relatively urban areas (or really much anywhere except mostly on empty roads or off road) then I’d be disappointed and frustrated that their toy is something that has been modified in a way that makes it larger and more dangerous to both other drivers and pedestrians. That’s not to say I think they’re doing that specifically to be more dangerous to everyone else, but the net effect is still the same. Their modifications have made it harder to see others close to the car, made it easier for others to go under the vehicle in the event of an accident, and made it more likely to tumble in a crash.

    That all being said, my experience with the type of people who install modifications like this to their vehicles would suggest they’re an asshole who’s either apathetic to the danger they cause others or like these modifications specifically because it pisses people off. Just as you said I don’t know from this single photo whether this person fits that mold and I’m not going to pretend I do, but I’m also not going to give them the benefit of the doubt.

    You may feel comfortable introducing the possibility and almost insisting that their vehicle is a toy, but personally I’m against calling almost any car or truck a “toy”, much less one that has wheels that look taller than many people.