Also, afaik, “Minetest game” is still the name of one of the games (and it used to be shipped by default with the engine, though no idea if that has changed and they finally don’t include any games in the initial download).
Also, afaik, “Minetest game” is still the name of one of the games (and it used to be shipped by default with the engine, though no idea if that has changed and they finally don’t include any games in the initial download).
As far as I remember, holding fire while moving will make SuperTux run. Similar to the popular platformer which-must-not-be-named from the NES (which likely only did it like that because the controller had only 2 buttons).
SuperTux Advance
For reference, this is the github: https://github.com/KelvinShadewing/supertux-advance
It uses a cross-platform engine (Brux GDK), in theory you just run game.brx
from the Brux engine. Is it really Windows only? …that’d be weird for a Tux game.
Yes, I don’t think it’s just about the execution of Win32 code, but also the possibility of MS using marketing techniques and dirty manipulation methods to give themselves advantages within the Windows platform to sway the general public to their store in a similar manner as how they push their browser, their MS Teams communication platform, their One Drive Cloud Storage, their search engine, their data-collection tech, their assistant, etc.
There are plans for Matrix to move to P2P someday… I wonder what would happen in that case. Or if we just used https://tox.chat/
Would the regulation apply at all when it’s just a protocol used between the users, with no intermediary or central server offering the service?
Why not just go for Tox or some other P2P serverless communication system? They can’t ban / go after a system that has no central servers, can they?
AFAIK, Voxelibre was renamed from “MineClone2” which was a fork from “MineClone” which is a different game than “Minetest game”