

I feel like I’m ranting but I just want to talk about this game so much. The game is basically linear, but if you find a random hidden path you’re rewarded with a tiny bit of environmental storytelling. If you work your way off the main path, you find entire sections of jump challenges that have no purpose to the game. It’s like the game is saying “Look at this thing I built! Come jump around for a while!”
I never thought about temperature/humidity sensors! I know some gardeners that use them in various greenhouses, but that’s interesting stuff. Is there anything yall’ve learned about the power efficiency of heating/cooling methods? Currently we’re making a lot of baked goods and stews to keep the house warmer and more humid, but I don’t have any data on actual power use changes.