

they changed which character gets priority in dialogue in some patch a while a go.
what normally works is to split your party and park your own character somewhere behind your party.
they changed which character gets priority in dialogue in some patch a while a go.
what normally works is to split your party and park your own character somewhere behind your party.
Had issues like that from time to time, when graphics drivers got borked during the update/did not exist for the new kernel.
solution was allways to either remove the drivers and reinstall them or rollback to an earlier snapshot and wait a week.
cassete beasts is a pokemon-like game, that wont require to much power.
ember knights is very simmiliar to hades, both are great roguelikes.
doom2, blood, duke nukem 3d etc run with low power consumption.
a hat in time is a 3d jump n run that can ve limitted to 10 watt tdp (maybe less)
pillars of eternity, great game so far, did not play a realtime-with-pause rpg since kotor, but thanks to the auto-pause settings this plays really well. And while i can’t claim to understand whats going on right now, the world seems to be really fleshed out and combats so far where very fun.
brotato, fun take on the vampires survivor formular.
backpack battles, an autobattler, but players don’t draft from a shared pool, so you’ll mostly draft the same builds everytime and don’t care much about the builds you are dacing. not somerhing i’ll continue playing, but it was ok to waste a bit of time, would probably be cool on mobile.
doom2, but i am allways playing doom, so i guess that does not count.
i am playing on steam deck, so i only know the controller ui, but with that i just choose the attack action again just like i would with a martial characters extra attack.
it’s not a special icon or anything
you have to make a weapon or unarmed attack with your action first, after that you can use your bonus action to attack again.
i’d try 720p if that matches your tv.
no black bars, probably no visible downgrade and maybe a tad smoother fps wise.
you could try 1080p, your deck wont explode or anything, but it probably leads to more fps fluctuations.
yes, hex/hunters mark/lightning charges etc. only trigger once per hit on honor, but the biggest thing to keep in mind are:
pact of the blade does not stack with extra attack from other classes and your bonus action from being hasted will only grant one attack.
however stacking many damage riders and fishing for crits is still very viable.
apex legends works. the finals does not, because of their anti-cheat solution.
for multi-player fps games remember that you’ll play against pc players, they’ll have keyboard and mouse and you won’t have assistance features you might be used to from console fps. Experiment with gyro controls, the touchpads and/or “flick stick” you’ll might find a way to get similar speed and accuracy as a mouse user, but i’d guess you are in for an uphill battle.
have a look at the control schemes provided by the community for games, if you don’t like the default controls.
my competitive fps days are in the past, but i can recommend some single player fps i enjoyed on the deck:
e: www.protondb.com to check how various games work on the deck. some games are not “verified” by valve because they only show xbox button prompts, or some “unplayable” games run perfectly fine with a specific launch options
it’s intrusive anti-cheat-software operating on a system level where it could be a viable attack vector. thats what sucks.
what also sucks: this will make one of the most played games in existence unplayable on linux. and only so riot looks like taking a problem serious, that is probably much smaller than people think.
other than that: mobas absolutely require mechanical skills, that cheats could assist you with. there impact might not be as obvious as an incredible high hesdshot rate, but being able to consistently last hit creeps will give an ever increasing advantage over your opponent, canceling certain animations will increase the damge you are able to dish out over a given time frame and seeing the trajectory projectiles will follow makes them easier to dodge.
hell just supplying more information than the standard ui can be a huge advantage: knowing what your opponets buy, or invest there leve ups in all the time, displaying their cooldowns and stuff like that.
En Garde! Nice indie game, with a combat system simmiliar to sekiro, but very lighthearted presentation. Also started paradise killer. Definitely interesting, but not sure if it’s a game for me
Thats rogue squadron.
I think op means squadrons
A reddit post explaining how to find the correct path and install texture packs for dolphin
I don’t have emudeck installed on the deck currently (and i might be at work right now…) But this should still be the way to do it.
For other emulators you might be able to find the correct path if you right click on the corresponding library entry in desktop mode. Choose “manage”-> “show in file explorer” or something like that.
Emudeck is “just” a collection of emulators, so you should be able to just follow the process as if you installed the emulator yourself. This process will vary from emulator to emulator.
E.g. For dolphin it’s basically drag and drop the custom textures to the right folder. Dolphin forum post explaining it You’ll have to use desktop mode for this.
I think RetroArch is a simmiliar ordeal, but other emulators might work differently.
No, it just means that it’ll run through proton without tweaks, show proper controller glyphs and default to graphic settings, that lead to playable frame rates.
Return of reckoning is a fan run continuation of the warhammer mmo, that might be something you enjoy.
She sells them for less than 1k gold. She does not deserve them. And my druid really likes to shove stuff back into ground hazards, so…
Moaaar spoilers ahead:
You could also tell her that you just killed a devil and she could be next to keep them.
Just finished my first playthrough of baldurs gate 3, so another playthrough of bg3 after i decided on some mods to keep me on my toes during combat encounters. Or i delve into the old infinity engine games (baldurs gate, icewind dale etc.) That i never really played because kid me did not understand them.
I had the blurinnes only if i enabled TAA, no problems with SMAA, but it still sucks the battery dry and frame rate in act3 was not good. If combat wasnt turn based i’d would not play it on the deck.
with the old system it sonetimes happened that a seemingly random companion was selected for important story moments.
but the new system defaulting to the players “main” character is not perfect either obviously.