• Serinus@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    1
    ·
    7 hours ago

    I’ve been told over and over again that Valve needs that 30% and they can’t possibly do all that they do with a lower margin. Clearly hosting some files, hosting a forum, processing payments, etc is about ONE THIRD of all the talent and effort that goes into creating a game.

    • overload@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      4
      ·
      7 hours ago

      Lol yep they’re an extremely wealthy company with that 30%. But it seems like almost every other storefront operates under those margins for digital sales (not just in gaming). I do value the cloud saves, I think those would actually add up a bit for their storage requirements as well as hosting all of the game files in presumably many locations globally.

      15%, they’d still be a multibillion dollar company

      • squaresinger@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        3 hours ago

        Epic only takes 12%, and they too have cloud saves.

        If they could take 15% while being a multibillion dollar company, then taking 30% is by definition overcharging.

        And that many others also overcharge doesn’t change that fact.

      • Serinus@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        1
        ·
        5 hours ago

        add up a bit for their storage requirements

        I bet I, myself, with my current hardware could store ALL of the cloud save files with redundancy.

        Save files are usually some type of text. All of the text on Wikipedia comes out to about 24 GB.

        • overload@sopuli.xyz
          link
          fedilink
          English
          arrow-up
          3
          ·
          4 hours ago

          True that text is small files, but some Skyrim saves are easily in the dozens of MB for example. I’m sure you multiply that by millions and it adds up. Surely them needing to store many copies of the game files themselves is a larger file size footprint for them though.