• Hildegarde@lemmy.blahaj.zone
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    59 minutes ago

    Yes, its a deliberate choice.

    Dishonored is a descendant of the looking glass studio, 0451 immersive sim games, such as Deus Ex. These are games have flexibility, they let you choose how you approach. You can fight, or you can sneak, or you can do both. The game succeeds on this goal, as you can have a very satisfying time with the combat or the stealth, and you can do both. You can fight your way out of failing to sneak.

    The morality system gives the game reactions to your actions, gives your choices an effect outside of the level you’re currently on. It does encourage a specific play style but that is deliberate. The outsider is a malevolent force, who doesn’t care for this world. He gives you these powers that come with a cost. Getting the good ending requires to resist the temptation. That’s the point.