There are endless discussion on the internet why pc gaming is superior than consoles and vice versa.
I don’t understand that there is a necessity to prove that one is better than the. Just play your game and let other gamers enjoy their game too.
There are endless discussion on the internet why pc gaming is superior than consoles and vice versa.
I don’t understand that there is a necessity to prove that one is better than the. Just play your game and let other gamers enjoy their game too.
Consoles have been brand tribalistic since forever, probably because of marketing, and that it used to be mostly kids. Insufferable computer users felt superior because with money and effort you could a PC could run games better than consoles.
Most of the fighting has ended now, which is nice. Mobile gaming was and is looked down because of its reputation as a shovelware platform.
That’s the real deal, right here.
The SNES vs. Genesis war from the 1990s never really ended. The banners being flown have changed over the years but the battles are pretty much the same. Me personally, what with having the luxury of being a perfectly responsible fully grown adult — that’s what it says on my driver’s license, anyway — I have at least one example of pretty much every console from the Atari VCS up to the PS3.
My beef with consoles now is that they’re all, with the exception of the Switch and its sequel, just watered down PC hardware anyway. That’s really not interesting, and I already have a PC. And by and large my PC plays what I tell it to, not what Sony and Microsoft and for fuck’s sake not what Nintendo try to dictate at me. Thus, for modern games I play on PC.
As far as insufferable computer users go, that all started with Doom. Doom was the killer app of the 90s and every console maker at the time either wished theirs could run Doom but it couldn’t, or barely managed it and the experience was dogshit. Before that, it was the opposite: PC games and their developers fervently wished they could match the capabilities of the game consoles of their era, which all had specialized hardware specifically designed for the types of things games from that time did. It’s probably no coincidence that id software’s formative outing started with John Carmack and Tom Hall’s Dangerous Dave In Copyright Infringement,, which as dumb as it sounds was genuinely showing off at the time in that they managed to make a bog standard PC pull off a platformer with smooth(ish) scrolling, which is something the NES can do in its sleep.
Exactly, even the whole “pc master race” thing is ironic; now, about the tribalism inside the pc crowd…
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