• Hond@piefed.social
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    24 hours ago

    Tried the demo. Its 42gb to download, lmao. Its UE5. It runs like ass. Like my 5800X3D and 6900XT combo isnt the very best anymore. But it can handle every big AAA game with gorgoues graphics just fine. But Bus Bound seems to be the limit. Better upgrade to a 5090, i guess. Seriously i barely hit 60 fps on medium(without lumen for GI and reflections) and balanced(!) upscaling. The artstyle of the game doesnt even shine on ‘epic’. But on medium it looks like a 10-15 year old budget title and still runs like ass. Also TSR/FSR/DLSS/XESS is a must. If you atleast want a clean image with low graphics: though luck. Temporal artifacting and smearing are on the table. Now eat shit.

    The intro of the game is super low budget which isnt an issue but isnt a plus either. Driving physics are so barebones that i feel like its a barely touched UE5 premade physics asset. Collisions are laughably bad and worse then a lot of the PS1 racing games i played a few months back(this isnt an exaggeration). One time the busses(eseses?) collision box got stuck in the asphalt of a (slight) downward slope and the physics exploded. Amateur hour. Didnt make it to the managment aspect because i stopped caring.

    Now to the positives: The game made me finally read into getting Optiscaler running on Linux to spoof FSR4 on my RDNA2 card. Its pretty solid for an upscaler. I will try it now with Control where the image quality always bothered me in the past.

    Anyway: Fuck RPS and Saber Interactive for their misleading little adverticle.