It has been the sensible order of choosing the source account then choosing the destination account. Now they’ve switched it to where you have to first choose the destination account then choose the source account.

I understand this shouldn’t be a big deal but my brain just absolutely rejects it and even knowing full well they’ve made the change on several occasions I’ve moved money the wrong way. Sometimes without even realizing it for days.

I don’t think this is simply a muscle memory thing that I’ll eventually get used to; I feel like it’s fundamentally nonsensical and I’m curious if it’s just me. Or am I just being a stubborn old man stuck in his ways?

  • SanctimoniousApe@lemmings.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    edit-2
    17 hours ago

    Yes, as it has been for decades. I also learned some about it back in the early days of the '80s into the '90s. It’s constantly evolving along with the tech (and the capabilities of the current majority of users), so there’s never been much of an absolute set of standards that have withstood the test of time. Again, there are a wide variety of people in the world - all with their own perspectives and ways of doing things. As such, the goal of a universally intuitive interface - while laudable - is a bit of a quixotic pursuit, IMHO. At least until it fully resembles & interacts like real-world objects & beings, anyway.

    ETA: They’re more likely eventually going to settle upon a set of standards that is based upon what users have collectively already been forced to learn from using existing interfaces. Once the vast majority of the world’s population is used to and on board with the same way of doing things, that will likely become the “standard” by default. For example, a growing number of people today are only comfortable using their phone, and have never really learned how to use a computer with a similar level of comfort. It will likely remain that way until some new major “paradigm shift” in tech happens (like the shift from PCs to phones) that starts the process anew.

    • theneverfox@pawb.social
      link
      fedilink
      English
      arrow-up
      1
      ·
      47 minutes ago

      They don’t teach material design or something, they teach you to look at the interfaces people use the most and copy the shorthand and general layout

      Then they teach you what not to do… Don’t make buttons appear and disappear, don’t make interactions move things around… These are basically universally confusing

      They get into a bit of color theory, making certain actions “weighty” by adding loading, and all sorts of other techniques

      But the most important piece is figuring out what the main use cases are, and making the tradeoffs to make the experience as frictionless as possible. Stuff like minimizing clicks, piching things by default, hiding unnecessary information, etc

      It’s like teaching art. You put labels on concepts and make them practice picking apart the composition so they can understand the individual elements at play and how they fit together