Another one: steam has some sort of multiplayer integration for devs, so they don’t need to host their own servers and you don’t need to expose ports; instead you can add people using your steam friends. Found this out to my sadness when I bought risk of rain 1 on Gog and the multiplayer was completely gutted compared to my friend who bought on steam.
Another one: steam has some sort of multiplayer integration for devs, so they don’t need to host their own servers and you don’t need to expose ports; instead you can add people using your steam friends. Found this out to my sadness when I bought risk of rain 1 on Gog and the multiplayer was completely gutted compared to my friend who bought on steam.