That’s right, for hardware that’s now eight years old and never got a price discount. It currently sells for C$400 – but they’re about to jack the price.
There are Android tablets that are much cheaper than the Switch, more powerful, more battery efficient. Also, play games better.
Yet, Nintendo is jacking the price.
Oh, there’s no doubt about that. I’m not disagreeing that Android has some good-looking games. The problem is that games like GRID Legends Mobile are the exception, not the rule.
The Switch is crap, yes.
The Play Store is also overwhelmingly crap, though.
If you exclude all of the mobile games from both stores, the Switch simply has a better catalog of games.
Let’s be real.
Android’s problem isn’t lack of good games. Nor is it performance of hardware. It’s discoverability.
But really, that’s also the problem of every storefront. Steam too has a lot of legendary games. But they’re also hard to find because shitty asset flips are so abundant.
No, not at all. Android does lack good games that are in the same caliber as what you would find on Steam or Switch.
No, you just suck at finding good Android games.
Find me an equivalent to Super Mario Odyssey that isn’t a teenagers first Unity project.
How about a Red Dead Redemption 2 one? Surely, Cyberpunk 2077?
Xenoblade Chronicles?
And this list is the easy one.
Cyberpunk 2077 isn’t a fair comparison since the original Switch never had it. We’re comparing the original Switch to Android, not PC or PS5 to Android.
The problem with demanding exact “equivalents” is that it feels dismissive—like you’re rejecting games without giving them a real chance. Instead of chasing direct counterparts, focus on finding great games that stand on their own merits.
So you’re not going to provide the equivalent games, even though they’re supposedly real and I’m just bad at finding them myself? Got it. Nothing else needed to prove my point.
I’ve already mentioned several games and even shared footage of a well-known title that outperforms everything on the original Switch.
Yet, you’re still asking for a direct 1:1 equivalent. Games are creative works—not interchangeable commodities.
Yeah, I agree with you on that.
If discoverability was better, I’m sure Android would get way more ports of good games. With the way it is right now with shovelware and Google pushing microtransaction-riddled crap over one time purchase games, though, it’s treated as a second-class platform because it’s not nearly as profitable as other platforms.