Agent Karyo@lemmy.world to Games@lemmy.worldEnglish · 1 month agoDiablo vs. Darkest Dungeon: RPG devs on balancing punishment and powerarstechnica.comexternal-linkmessage-square2fedilinkarrow-up124arrow-down10cross-posted to: arstechnica_index@rss.ponder.cat
arrow-up124arrow-down1external-linkDiablo vs. Darkest Dungeon: RPG devs on balancing punishment and powerarstechnica.comAgent Karyo@lemmy.world to Games@lemmy.worldEnglish · 1 month agomessage-square2fedilinkcross-posted to: arstechnica_index@rss.ponder.cat
minus-squareHubertManne@piefed.sociallinkfedilinkEnglisharrow-up3·1 month agoTrue but I often felt the push pull of the two groups. Especially in mmo’s. PVPers tended to be the challenge minded while PVEers tended more toward the role players. I often would chat about how I was just there to play with dolls.
True but I often felt the push pull of the two groups. Especially in mmo’s. PVPers tended to be the challenge minded while PVEers tended more toward the role players. I often would chat about how I was just there to play with dolls.